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16: Test One Two, One Two!
Hello hello! Quick post this week! I’ve been researching budget podcast setups for a friend, and in the process have been testing microphones! Let’s chat mics for a sec! — The needs for the project as I know them are there needs to be five participants covered, and the recording space won’t be fully treated.… Continue reading
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15: Sandworms (Sound Redesign)
Hello hello! What have I been dune this week? Good question! Dune part 2 came out at the start of the month, and I’ve been thinking about Sandworms. Let’s put some sound to picture. — My usual sound editing setup is being repaired, so no Pro Tools access this week which is where I usually… Continue reading
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14: Warrior, Psychic, Stable Boy
Hello hello! I posted a quick thing about this, so we’re back for the follow up! Alongside the other projects this month, I set ahead to write a full feature film screenplay by the end of February. 3 pages a day, 90 pages total for a 90 minute rom-com script. Reader, I failed! Let’s talk… Continue reading
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13: Unlucky For Some (Sound Redesign)
Hello hello! This week’s title’s ironic! We’re taking a clip from Deadpool 2 and figuring out what Luck sounds like! — Approach: The approach for this one was pretty simple. I don’t have much experience cutting sounds to vehicles, action, and melee combat – and this short clip has a bit of everything! The context… Continue reading
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12: Clock.
Hello hello! The other week, I had a quick chat with friend and filmmaker Thomas Tessier and I mentioned the blog. He was kind enough to check it out (hi Tommy if you’re reading!) and mentioned it’d be interesting to see sound design method and approach – like how I turned the sound of a… Continue reading
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11: The Memory Of Water
Hello hello! Water we doing this week? Glad you asked! I’ve been working on the sound design for a local stage production of Shelagh Stephenson’s “The Memory Of Water”, and this coming week its run at the Bournemouth Little Theatre begins! Let’s talk about water and sounds! — The Memory Of Water is about three… Continue reading
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10: I’m Workin’ On A Song, It Isn’t Finished Yet!
Hello hello! We’ve been bouncing around the different areas of sound, I figured why not hop across the aisle and have a play with music again! Hence the title – which is a line from Hadestown: a musical close to my heart, and one I’m excited to see come to London! This week’s been interesting,… Continue reading
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0: What I’ve Done – Portfolio by Year
Sound Design for Animation Reel (2023): Sound Design Reel (2022): — 2024 Bounce (March 2024) (stage play, director: Katherine Cecil-Wright) — Backtoback Theatre (for Totton Festival of Drama), sound/lighting technician. — The Memory of Water (February 2024) (stage play, director: Anne Charbel) —Bournemouth Little Theatre, sound designer/technician. — Entre Deux Feux (January 2024) (short film,… Continue reading
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Interlude #1: Rome-com – a 1 Month Screenplay Challenge
Hello hello! This one’s gonna be brief as I’m still sticking to the regular posting schedule on Fridays – but this is a quick setup. A chekhov’s gun! A while ago I sent a twitter post to a writer friend of mine (hi Mils if you’re reading!), because I knew it would annoy her as… Continue reading
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9: With Unity, comes Wwisedom!
Hello hello! This week we’re doing something new! Fresh! And it’s gonna be a long one, so feel free to skip to the end for an Ominous Sound Cube… Videogames have been part of my life since early childhood. I was a PlayStation 2 gamer, a Gameboy Advance boy, then moved on to 3DS gaming.… Continue reading