Sound
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24: Clychau Cantre’r Gwaelod (The Bells of Cantre’r Gwaelod)
Hello hello! “Hush now, children, and listen to me. Come and hear the story of land lost to the sea…” This week I’ve been putting sounds to a welsh language shadow puppet retelling of The Bells of Cantre’r Gwaelod! Let’s talk about that! — This one’s been fun! It’s a short film, 9 mins in… Continue reading
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23: Actual Pause!
Hello hello! I’ve been busy editing the Cosmara podcast! Beyond that, I can reveal no details about it before it goes live in the not too distant future, but it’s very exciting and I’m having a blast working on this one! This week I’ve been thinking a lot about editing for clarity, and considering the… Continue reading
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22: Actual Play!
Hello hello! This week we finally had our recording session for an upcoming actual play companion podcast to Cosmara. Let’s talk about recording an actual play podcast! — I listen to a lot of actual play content. As televised sports are to the sports fan, there’s something to tuning in to listen to your favourite… Continue reading
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21: Triple Threat!
Hello hello! Quick update post this week, as I’ve been busy on three active projects. One in Film, another in Theatre, and the third in Radio (podcasting!). We’re triple threating – but instead of a performer knowing acting dance and singing, it’s a sound designer working in three mediums at once! Here are some thoughts… Continue reading
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18: Rated R! (Sound Redesign)
Hello hello! This week and on theme with the number 18 (for the film certificate) we’re gonna be putting sound to a hardcore gory scene I found in a horror movie! Saw 7, the Legendary Reverse Beartrap! I recommend if you’re squeamish and/or under the age of 18 you skip this post. Major spoilers for… Continue reading
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16: Test One Two, One Two!
Hello hello! Quick post this week! I’ve been researching budget podcast setups for a friend, and in the process have been testing microphones! Let’s chat mics for a sec! — The needs for the project as I know them are there needs to be five participants covered, and the recording space won’t be fully treated.… Continue reading
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15: Sandworms (Sound Redesign)
Hello hello! What have I been dune this week? Good question! Dune part 2 came out at the start of the month, and I’ve been thinking about Sandworms. Let’s put some sound to picture. — My usual sound editing setup is being repaired, so no Pro Tools access this week which is where I usually… Continue reading
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13: Unlucky For Some (Sound Redesign)
Hello hello! This week’s title’s ironic! We’re taking a clip from Deadpool 2 and figuring out what Luck sounds like! — Approach: The approach for this one was pretty simple. I don’t have much experience cutting sounds to vehicles, action, and melee combat – and this short clip has a bit of everything! The context… Continue reading
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12: Clock.
Hello hello! The other week, I had a quick chat with friend and filmmaker Thomas Tessier and I mentioned the blog. He was kind enough to check it out (hi Tommy if you’re reading!) and mentioned it’d be interesting to see sound design method and approach – like how I turned the sound of a… Continue reading
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11: The Memory Of Water
Hello hello! Water we doing this week? Glad you asked! I’ve been working on the sound design for a local stage production of Shelagh Stephenson’s “The Memory Of Water”, and this coming week its run at the Bournemouth Little Theatre begins! Let’s talk about water and sounds! — The Memory Of Water is about three… Continue reading